Team

A small remote team. The seats marked open are the ones you can apply for.

Core team

Viktor Bozhinovski

Founder, game design, Unity client

Started Kingdom Wars and builds the game in Unity: combat, items, economy, gathering, UI logic and the world. Computer science student in Skopje, North Macedonia. Previously shipped Pix Empire, a real-time multiplayer pixel canvas game.

Unity, C#, Node.js, Blender

Stefan Velkov

Server & networking

Builds the game server: multiplayer sync, networked mobs and server-authoritative combat, so the world is shared and fair for every player.

Node.js, TypeScript, WebSocket, PostgreSQL, Redis

Open seats

These places are empty and waiting for the right person.

Apply now